Computing


Intent


Our Computing scheme aims to instil a sense of enjoyment around using  technology and to develop pupil’s appreciation of its capabilities and the  opportunities technology offers to, create, manage, organise, and collaborate.  Tinkering’ with software and programs forms a part of the ethos of the scheme as we  want to develop pupils’ confidence when encountering new technology, which is a  vital skill in the ever evolving and changing landscape of technology.


Through our  curriculum, we intend for pupils not only to be digitally competent and have a range  of transferable skills at a suitable level for the future workplace, but also to be  responsible online citizens. 


The scheme of work enables pupils to meet the end of Key Stage Attainment targets  outlined in the National curriculum and the aims align with those in the National  curriculum. Used in conjunction with our RSE & PSHE scheme, our  Computing scheme of work also satisfies all the objectives of the DfE’s Education for  a Connected World framework.


This was created to help equip children for  life in the digital world, including developing their understanding of appropriate online  behaviour, copyright issues, being discerning consumers of online information and  healthy use of technology. 


Implementation


The National curriculum purpose of study states: 

 The core of computing is computer science, in which pupils are taught the  principles of information and computation, how digital systems work, and how to  put this knowledge to use through programming. Building on this knowledge and  understanding, pupils are equipped to use information technology to create  programs, systems, and a range of content. Computing also ensures that pupils  become digitally literate – able to use, and express themselves and develop their  ideas through, information and communication technology – at a level suitable for  the future workplace and as active participants in a digital world’. 


Therefore, our scheme of work is designed with three strands which  run throughout: 

 • Computer science 

 • Information technology 

 • Digital literacy 


Our Curriculum overview shows which of our units cover each of the National  curriculum attainment targets as well as each of these three strands. 


This can be found here


Our Progression of skills shows the skills that are taught within each year group and  how these skills develop year on year to ensure attainment targets are securely met  by the end of each key stage.


This can be found here


Impact


The impact of our scheme can be constantly monitored through both  formative and summative assessment opportunities. Each lesson includes guidance to  support teachers in assessing pupils against the learning objectives and each unit has  a unit quiz and knowledge catcher which can be used at the start and/ or end of the  unit. 


After the implementation of Kapow Primary Computing, pupils should leave school  equipped with a range of skills to enable them to succeed in their secondary  education and be active participants in the ever-increasing digital world. 


The expected impact of following our Computing scheme of work is  that children will: 

 ✔ Be critical thinkers and able to understand how to make informed and  appropriate digital choices in the future. 

 ✔ Understand the importance that computing will have going forward in both  their educational and working life and in their social and personal futures. 

 ✔ Understand how to balance time spent on technology and time spent away  from it in a healthy and appropriate manner. 

 ✔ Understand that technology helps to showcase their ideas and creativity. They  will know that different types of software and hardware can help them achieve  a broad variety of artistic and practical aims. 

 ✔ Show a clear progression of technical skills across all areas of the National  curriculum - computer science, information technology and digital literacy. 

 ✔ Be able to use technology both individually and as part of a collaborative team. 

 ✔ Be aware of online safety issues and protocols and be able to deal with any  problems in a responsible and appropriate manner. 

 ✔ Have an awareness of developments in technology and have an idea of how  current technologies work and relate to one another. 

 ✔ Meet the end of key stage expectations outlined in the National curriculum for  Computing.


The scheme is organised into five key areas, creating a cyclical route  through which pupils can develop their computing knowledge and skills by revisiting  and building on previous learning: 

 • Computer systems and networks 

 • Programming 

 • Creating media 

 • Data handling 

 • Online safety 


Lessons incorporate a range of teaching strategies from independent tasks, paired  and group work as well as unplugged and digital activities. This variety means that  lessons are engaging and appeal to those with a variety of learning styles. 


Differentiated guidance is available for every lesson to ensure that lessons can be  accessed by all pupils and opportunities to stretch pupils’ learning are available when  required. Knowledge organisers for each unit support pupils in building a foundation  of factual knowledge by encouraging recall of key facts and vocabulary.  




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